Stretching

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ConnectAndPlay, RIJNMONDTV, ACTIVEGaming, HET NIEUWE BEWEGEN.

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Team Xplore
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This video presents an overview of our GAIM toolkit for input handling in active games. We provide an overview of the toolkit, and demonstrate two example games developed using the toolkit.

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Team Xplore
2138 views

The Xdream bike

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Team Xplore's picture
Team Xplore
2284 views

Something for the Weekend's Tim Lovejoy and Simon Rimmer test out the Xdream

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Team Xplore
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Team Xplore's picture
Team Xplore
2069 views

A smartphone boat racing game was developed that requires users to make rowing movements and therefore engage in moderate-intensity physical activity (MIPA) to play it successfully.

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Team Xplore's picture
Team Xplore
2166 views

Heart Burn is a multiplayer computer-aided exercise game. Two players compete to drive their trucks over a twisting course.
We have created two versions of Heart Burn, one using a standard speed control (where pedaling speed and gear control in-game speed), and the other using a scaled heart rate control. Our goal with the scaled heart rate control is to narrow the difference between players with different fitness levels.

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Team Xplore's picture
Team Xplore
1848 views

Impression of the BEATsport concept. ACTIVEgaming.

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